Minecraft D Edition title screen running on DirectX 12
Independent fan-made prototype

A familiar world,
rebuilt in D.

Explore, build, survive, and play across Windows and macOS with native rendering and cross-platform multiplayer.

Discover D Edition

One game. Native desktop builds.

The same gameplay rules, worlds, assets, and network protocol are shared across platforms while every build keeps native windowing, input, audio, and graphics integration.

01

Built for performance

DirectX 12 on Windows and Vulkan through MoltenVK on Apple silicon.

02

Cross-platform worlds

Windows and macOS players share the same authoritative server and multiplayer protocol.

03

Open development

Follow the D source, renderer architecture, platform work, and public issue tracker.

Choose your platform

Enter the Test world.

Installers update changed game files while preserving player-owned worlds and settings.

Apple silicon

macOS + MoltenVK

Native application distributed as a DMG with signed update support.

Download for macOS